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Mortal Shell 2 gets its first major update, adding in extra beacons, useful new items, and making riposte damage scaling actually work
📌 概要
<img src="https://assetsio.gnwcdn.com/mortal-shell-2-first-big-update.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p> We're a little over one week on from the launch of <a href="http
<img src="https://assetsio.gnwcdn.com/mortal-shell-2-first-big-update.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
We're a little over one week on from the launch of <a href="https://www.rockpapershotgun.com/games/mortal-shell-2">Mortal Shell 2</a>, a game that Jeremy <a href="https://www.rockpapershotgun.com/mortal-shell-2-review-a-monumental-heavy-metal-sequel-with-the-spirit-of-a-90s-pc-game">liked quite a lot</a>. But the work of a developer is never done these days, what with the advent of the internet and patches 'n' all. A <a href="https://www.rockpapershotgun.com/mortal-shell-2s-first-balance-patch-makes-its-in-game-economy-a-lot-more-lenient-and-nerfs-some-enemies-and-bosses-for-a-smoother-ride">balance patch arrived on launch day</a>, but the <a href="https://www.rockpapershotgun.com/the-best-soulslike-games">Soulslike</a> has now received its first full update, bringing a whole lot with it.
</p> <p><a href="https://www.rockpapershotgun.com/mortal-shell-2-gets-its-first-major-update-adding-in-extra-beacons-useful-new-items-and-making-riposte-damage-scaling-actually-work">Read more</a></p>